Asteroid Game in Java 2D Part 3
We need some more interfaces to move our objects. This interface will be used for objects that will need to be moved within the game.
Move.java
public interface Move
{
public void move();
public void Prepare(float e);
public double getPositionX();
public double getPositionZ();
public void rotate();
public double getFuturePosX();
public double getFuturePosZ();
}
The below interface is another class that we will use to move objects.
Movable.java
public interface Moveable
{
public void move(int elapsedMilliSecs);
}
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